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And being that the game is so open-ended, I would love to hear how others have fared in their Kerbal adventures. Given the physics nature of the game, I figure there must be many PFers who play it.
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There you can calmly and politely get a lot of useful information and help the mod to become better.Kerbal Space Program is a sandbox type computer game that leans heavily on concepts of physics (don't let that scare you though, you don't need a calculator nor a book of equations to play it.

In general, instead of getting angry here, I would suggest you go to the forum. CurseForge, alas, is not the best source for it. The forum and Github resources could help finding it out. The distance limit is, again, can easily be changed via the settings file. If there is a specific part, which is widely used, and it doesn't have the desired nodes, simply report it! This is the way how it can get fixed. What part exactly are you referring as "a concrete plate"? There is no way of KIS supporting all the concrete plates in the world, introduced by all the third-party mods.
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The "one ton" limitation is mentioned in the PDF manual, which is available both offline and the game. Bring more kerbals or change the settings.cfg, and you'll be fine. What are you referring by "drill"? Which part is it? If it's the stock "Drill-O-Matic", then of course you cannot pick it up with just one kerbal - it's over 1t of mass.
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No more guessing how to switch to "that vessel" - simply point and click! Need to link two vessels? Just send out your kerbals EVA! Don't forget to update their inventories, though. If you want doing EVA comfortably, you really should consider adding these mods as well: This is where I post my ideas, prototypes and the features development progress. You can support this and the other of my mods on Patreon.

VIDEO: Full support for part variants and TweakScale.VIDEO: Debugging abilities for mod creators.* Goggles, hats and helmets are provided by the third-party mods. It's even possible to build a whole new vessel from scratch! With special tools (provided by the mod) kerbals now can modifying teh existing vessels by adding or removing parts. AR goggles? Fancy hat? Or, maybe, a completely new helmet?! It's all possible now! Kerbals now have own backpack to hold small items, and some of them can be equipped on the model. Mk3 containers for really big constructions ideas!.Tiny containers for light-weight rockets.The mod offers container parts of various size to deliver spare parts to the orbit or at the construction site. You want to build a rover on Duna from scratch? Or you've forgot to attach a solar panel to the planetary station? With KIS it's not a problem! Kerbal Inventory System (KIS) KIS introduces new gameplay mechanics by adding a brand new inventory system and EVA usables items as tools.
